5/27/2023 0 Comments Ps now god of war ascension![]() ![]() There’s a sense of grisly wonder about working through ten-step quick-time events to take down a giant amongst a fountain of blood.Īnd in fairness to the game following the all-action intro it does settle down somewhat, though never enough to get more than a passing impression that the levels are actually fairly nicely constructed. There’s an intense satisfaction to mastering the skills lists and hurling peons around one horde at a time. God of War games feature a fluid combo system that its immediate peers and knock-offs have never managed to match, let alone better. In itself this isn’t necessarily a problem. If Michael Bay saw something like this he would be inspired to throw even less plot in his own movies. To say Ascension is heavy on the action is an understatement of the highest order. In all that time you will also have spent perhaps one minute not killing stuff – five seconds here or there to run to the next encounter, and thirty seconds to solve a ‘puzzle’ that someone who survived a botched lobotomy could figure out. Within the first half hour of Ascension you would have fought three or four massive boss creatures, survived numerous quick time events, waded through a few dozen enemies, and spilled gallons of blood. ![]() Furthermore, in the drive to continue to escalate the action on offer, this God of War has gone so far over the top that much of what made the original games so interesting is now lost.Īllow me to explain. While I believe it is earnest in its attempt to make the franchise fans happy, the complete lack of creativity and innovation makes this a game that is going to put off anyone who was content with the original trilogy. God of War: Ascension will forever be the game I use to highlight this challenge in franchise management. Less dedicated fans become disinterested, and if the basic formula is messed with too much there’s the risk that everyone gives up on it. Fans expect more of the same, just bigger and more spectacular. The problem is that when a game basically invents a genre the entire franchise becomes a difficult one to manage. In fact, this style of brawler has become a very popular genre in the years since the PlayStation 2 original. It’s rare that a game is so influential that it becomes an entire genre in itself, but God of War is one example of that rare feat. ![]()
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