![]() No longer will your settlements sit idly because everything has been built already. Rome was not built in a day, and nor will your new Empire! TC has increased costs and build times for buildings, meaning you'll have to think carefully about what choices you make. Total Conquest has completely custom scripts allowing us to depict things like Roman Civil War, Senate system, Garrison spawning, Recent Conquest penalties, Civilisation Mechanic, Area of Recruitment system and many others.Īs time goes on, new mechanics will be added, and existing ones improved. ![]() On top of that, completely new mechanics had been built, utilising expanded scripting functionality Feral has built into the latest patch. The mod makes use of various features from the game's original expansions. In addition, some factions can only appear if specific conditions had been met. Sadly, we didn't have the time to do everything. Others will be made playable as time goes on and their roasters are fleshed out! At the moment, many are copies of existing factions, but we want to provide a unique experience to many of these. In addition to vanilla factions, there are nine new playable factions. Spartans, Athenians, Ptolemaic Kingdom, Brennus' Horde and various others have joined the fray. ![]() Total Conquest features 51 factions on its campaign map. TC utilises the engine's various new features: from lifted faction limits, through combined gameplay features of Rome's original expansions, to heavily scripted events. Experience Rome Total War like never before: with brand new mechanics, factions and features which Total War games had not seen in the past. ![]() We are back and better than ever! After a long delay, Total Conquest returns with a vengeance. ![]()
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